Educator Perceptions of the Industry...In their own words
But we’re exhausted, and we need less to do more. If companies want to make an impact, they need to start by truly listening to the people in the classroom.
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Deleting Data Is a Product Feature Nobody Wants to Build
When an EdTech customer leaves a platform, most people assume the process is straightforward. The contract ends, access is removed, and eventually the customer data is deleted. It sounds simple. The reality is far more complex.
How Much Screen Time Belongs in the School Day?
In July 2026, 37 K–12 classroom teachers in the First Step Advisors Education Network responded to a survey about classroom screen use. More than half, 53%, said they are actively trying to reduce screen time.
5 Booth Behaviors That Hurt Your Brand (And 4 That Helped)
What does your booth say about your brand when no one's watching? I counted behaviors at ISTELive26. Some teams nailed it. Others didn't.
Raise Your Accessibility Game
Our industry is increasingly focused on digital accessibility standards due to regulations such as Title II in the United States and the European Accessibility Act. For developers of interactive and game-based learning content, complying with these standards presents real challenges.